To be honest, my first half-hour in Sword of the New World didn’t give me hope for anything more this time around. Most of us like our games without the grind. As previous attempts to bring over hot imports have shown (Lineage II, RF Online, Archlord) the Korean mentality only appeals to a limited, hardcore Western audience. They only want to level up so that they can beat seven shades of excrement out of each other in PvP (Player vs Player) competitions we just want to show off our bulging muscles and our exotic armour to our guild-mates. They like hours of repetitive monster-bashing in pursuit of experience points we like story-driven quests. They like to control things point-and-click style with the mouse we like to move using the time-honoured WASD combination. What’s more, Sword of the New World is a Korean import, and most fans of the genre will know what that means.Īs with food and music, Korean tastes in the MMO arena differ hugely from our own. At the moment, between WoW, LOTR Online and Guild Wars, most of us have our fantasy MMORPG needs sewn up. In fact, you could even be excused if you have heard of it but don’t see any need to get excited. You could be excused for not having heard of Sword of the New World.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |